An advanced platform and ecosystem designed to connect commercial industry to government acquisition channels.
O B J E C T I V E S
As the Principal User Experience Design Engineer at Second Front Systems, I was responsible for leading and managing a small team of other designers. Additionally, I developed and executed strategies that further engaged customers in a user-centered, data-driven experience.
AT A GLANCE
Features
- Grew a team from scratch while managing and mentoring
- Designed and developed a robust, fully interactive prototype
- Managed resource challenges
- Conducted design sprints, user testing analysis, and strategy
Benefits
- Trained and mentored new team members
- Worked with senior staff to strategize
- Strategized design and led team through design plans
SOLUTIONS
- Working with other managers and executive team members to develop and hone a road map for the current product, Game Warden.
- Work internally and with outside vendors to acquire, mentor, train, and retain top-tier talent.
- Analyze current deployments and deliver an outstanding user experience through the use of current and trending UX methodologies and design techniques.
- Organize, conduct, and facilitate design sprints to quickly and effectively drive design ideas from conception to execution.
OUTCOMES
- Developers and executives alike gain insight into their application accreditation status and Day 2 operations with Game Warden. Built with visibility and transparency in mind, core features are made accessible through a simple interface that keeps users in-the-know on their app's journey.
- It offers all the tooling needed to secure, harden, and run commercial software with alerting, monitoring, and incident response so companies can continuously deliver their software to government users in a production environment accredited at DoD Impact Levels (IL) 4/5.
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